Steam Xbox. 20 days ago Fallout: New Vegas Ultimate Edition. 12 12 cheats. Steam Xbox Epic Games. The Witcher 3: Wild Hunt - GOTY Edition. 25 25 cheats.
Below are the lists of items codes for use in the Fallout 3 command console. These will allow players to spawn weapons, armor and other miscellaneous items with the cheat. advertisementArmorThese are the known codes for the various armors that can be found and equipped in Fallout 3. To add them to your inventory, open the command console (~) and type followed by the item code, the quantity you want and the condition you want it in. For example, to add one set of Combat Armor in perfect condition, you would type: 00020420 1 100 ARMOR ITEM CODES Advanced Radiation Suit 0003307A All-Purpose Science Suit 000CB605 Apocalypse Gladiator Armor 000CB5F6 Apocalypse Gladiator Helmet 000CB5F7 Armored Vault 101 Jumpsuit 00034121 Armored Vault 101 Jumpsuit 0006C587 Army Power Armor 00061A72 Athlete of the Wastes Outfit 000340FB Ballcap with Glasses 00028FFA Bandana 00073D57 Biker Goggles 0009B188 BirthSkirt 0007CFF0 Blast Off Helmet 0007494C Blast Off Pajamas 0005B6EA Boogeyman's Hood 0008F775 Brahmin-Skin Outfit 00018DE5 Brotherhood of Steel Powered Armor 00075203 Brotherhood of Steel Powered Helmet 00075201 Brotherhood Power Armor 00075201 Brotherhood Power Helmet 00075203 Brotherhood Scribe Robe 000854CF Button's Wig 0008A6DD Child Blastoff Helmet 0007C109 Chinese Commando Hat 00078646 Chinese Jumpsuit 000340D2 Colonel Autumn's Uniform 0005157E Combat Armor 00020420 Combat Helmet 00020426 Commando Armor 000CB544 Composite Recon Armor 000CB5FA Composite Recon Helmet 000CB5FB Crow's Eyebot Helmet 000B17A0 Crow's Eyebot Helmet 000B17A0 Dad's Wasteland Outfit 00079F09 Defender Armor 000CB543 Dirty Chinese Jumpsuit 000340D3 Dirty Chinese Jumpsuit 000CB603 Dirty Pre-War Businesswear 0005C682 Dirty Pre-War Casualwear 000340CF Dirty Pre-War Kid's Outfit 000340C4 Dirty Pre-War Parkstroller Outfit 0005BB70 Dirty Pre-War Relaxedwear 0005BB6F Dirty Pre-War Spring Outfit 000340D1 Dirty Pre-War Spring Outfit 00066C71 Doctor Li's Glasses 0005C9A0 Doctor Li's Outfit 000340DA Elder Lyons' Robe 00087274 Enclave Officer Hat 00078647 Enclave Officer Uniform 000340DE Enclave Power Armor 00023B62 Enclave Power Armor 0004443E Enclave Scientist Outfit 0001B5BD Enclave Shocktrooper Armor 000CB5F3 Enclave Shocktrooper Helmet 000CB5F4 Environment Suit 000C09D4 Eulogy Jones' Hat 00034126 Explorer's Gear 000CB549 Eyebot Helmet 0004E6A0 Eyeglasses 000340FD Ghoul Mask 0001DC1C GlassesReadingChild 0005DC82 Grimy Pre-War Businesswear 000B1056 Hand-Me-Down Raider Armor 000CB5FE Handyman Jumpsuit 000BF6FD Hat of the People 000CB604 Head Wrap 00074296 Head Wrap 00074334 Head Wrap 00074335 Head Wrap 00074336 Highway Scar Armor 000CB5FF Hockey Mask 00033598 Junior Officer Outfit 000340F9 Kid's Ballcap with Glasses 0009B185 Kid's Baseball Cap 000340C1 Kid's Cave Rat Outfit 000340E4 Kid's Murray the Mole Hat 00078643 Kid's Party Hat 00028FF8 Kid's Police Hat 000340E1 Lab Technician Outfit 000340D7 Leather Armor 00020423 Leather Armor 0002DC05 Leather Armor 00066C72 Leather Armor 00066C74 Ledoux's Hockey Mask 0007401C Lesko's Lab Coat 000C24F9 Lincoln's Hat 0004445B Linden's Outcast Power Armor 00070877 Lucky Shades 000CB54B Lyons' Pride Power Armor 00061A73 MacCready's Helmet 0002D11B Makeshift Gas Mask 000C111A Maple's Garb 0005A6CA Mayor MacCready's Outfit 000340E7 Merc Adventurer Outfit 00034124 Merc Charmer Outfit 00034122 Merc Charmer Outfit 000CB606 Merc Cruiser Outfit 000C5D34 Merc Cruiser Outfit 000CB60B Merc Grunt Outfit 000A3045 Merc Grunt Outfit 000CB60A Merc Troublemaker Outfit 00034123 Merc Veteran Outfit 0008C83C Metal Armor 0003307F Metal Helmet 00033080 Modified Utility Jumpsuit 0007C17C Motorcycle Helmet 0009B186 Mysterious Stranger Hat 0006B467 Mysterious Stranger Outfit 0006696D Naughty Nightwear 000C8E07 Oasis Druid Hood 0009B18A Oasis Exile Hood 000C942D Oasis Robe 000340E8 Oasis Villager Robe 000340E9 Outcast Power Armor 00060C70 Outcast Power Helmet 00060C72 Outcast Recon Helmet 000645ED Party Hat 00050E44 Party HatStanley 000B75E2 Pint-Sized Slasher Mask 000340FC Pip-Boy 3000 00015038 Pip-Boy 3000 000236D8 Pip-Boy Glove 00025B83 Police Hat 000AB491 Poplar's Hood 0005A6CB Power Armor 00014E13 Power Armor 00025083 Power Armor 00066C73 Power Helmet 00014C08 Power-Suit Armor 000CB60C Pre-War Baseball Cap 00028FF9 Pre-War Bonnet 000340CD Pre-War Casualwear 0001EA6D Pre-War Casualwear 000CB60D Pre-War Hat 000340C8 Pre-War Kid's Outfit 000340C3 Pre-War Outfit and Watch 0008198C Pre-War Outfit and Watch 000ABBE2 Pre-War Parkstroller Outfit 0005BB66 Pre-War Parkstroller Outfit 000CB60F Pre-War Relaxedwear 0005BB63 Pre-War Spring Outfit 000340D0 Prototype Medic Power Armor 0007836E Pyro Helmet 000CB600 Radiation Suit 00033078 Ragamuffin Outfit 000340F8 Ragamuffin Tophat 00074950 Raider Arclight Helmet 00078644 Raider Badlands Armor 0003307D Raider Blastmaster Armor 0003307E Raider Blastmaster Helmet 0005B6E8 Raider Painspike Armor 0002042F Raider Psycho-Tic Helmet 00020432 Raider Sadist Armor 0003307C Raider Wastehound Helmet 00078645 Ranger Armor 00023030 Ranger Battle Armor 00023030 Ranger Battle Helmet 00034105 Recon Armor Helmet 00028EAD Recon Armor 0003064D Red Racer Jumpsuit 0003411B Red's Bandana 000340EB Red's Jumpsuit 000340EA Regulator Duster 0003E54A Rivet City Security Helmet 000239CB Rivet City Security Uniform 000239CC Road Rascal Leather Armor 000CB5F5 RobCo Jumpsuit 0003411A Robo-Thor Helmet 000CB5F8 Roving Trader Hat 00078648 Roving Trader Outfit 0002B385 Scientist Outfit 000340D9 Sexy Sleepwear 000340E6 Shady Hat 0007C17D Sharp-Dressed Raider's Armor 000CB5FC Shellshocked Combat Armor 000CB5EF Shellshocked Combat Helmet 000CB5F0 Sheriff's Duster 00020429 Sheriff's Hat 0002DD80 Slave Collar 0002F563 Slave Collar 0003D1FE Sleepwear 000CB60E Stormchaser Hat 0009B189 Sunglasses 0005C99F Surgical Mask 0003E591 T-51b Power Armor 000A6F77 T-51b Power Helmet 000A6F78 Takoma Park Little Leaguer Cap 000C72FB Talon Combat Armor 000A6F76 Talon Combat Armor 000CB5F2 Talon Combat Helmet 000B0278 Talon Combat Helmet 000CB5F1 Talon Company Armor 000A6F76 Tenpenny Security Helmet 0005B6EB Tenpenny Security Uniform 00034119 Tenpenny's Suit 00096CB7 Tesla Armor 0006B464 Tesla Armor 0008F571 Tesla Helmet 0006B465 The AntAgonizer's Costume 0003411D The AntAgonizer's Helmet 0003411F The Devil's Pigtails 000CB5FD The Mechanist's Costume 0003411E The Mechanist's Helmet 00034120 The Surgeon's Lab Coat 000C71E1 Three Dog's Glasses 000ACDA4 Three Dog's Head Wrap 00073FEC Tinted Reading Glasses 0001C295 Torcher's Mask 000C7C4E Tortiseshell Glasses 0005C9A1 Tunnel Snake Outfit 0002042E Tunnel Snake Outfit 00061D98 Underwear 00089B52 Vance's Longcoat Outfit 00083C5C Vault 101 Child's Jumpsuit 000340F2 Vault 101 Security Armor 0001CBDD Vault 101 Security Helmet 0003411C Vault 101 Utility Jumpsuit 000425BA Vault 106 Jumpsuit 000B73F2 Vault 108 Jumpsuit 000B73F1 Vault 112 Jumpsuit 000340EF Vault 77 Jumpsuit 000CAFBE Vault 87 Jumpsuit 000340ED Vault 92 Jumpsuit 000B73F3 Vault Lab Uniform 0001CBDC Wanderer's Leather Armor 000C7C54 Wasteland Doctor Fatigues 000340FE Wasteland Legend Outfit 000CB609 Wasteland Scout Hat 00074952 Wasteland Scout Uniform 000340FA Wasteland Surgeon Outfit 000340FF Wasteland Wanderer Outfit 0001BA00WeaponsThese are the known codes for the various weapons that can be found and equipped in Fallout 3. To add them to your inventory, open the command console (~) and type followed by the item code, the quantity you want, and the condition you want it in. For example, to add one of Combat Shotgun in perfect condition, you would type: 0003713D1 100 WEAPON CODES .32 Pistol 0000080A .44 magnum 00050F92 10mm Pistol 0001A334 10mm Pistol 0000434F 10mm Pistol 0006F210 10mm SMG (Sydney's "Ultra") 0006E7CC 10mm Sub Machine gun 00004321 A3-21's Plasma Rifle 0006B539 Acid Spit 000B8793 Acid Spit 0006E8CE Alien Blaster 00004322 Ant's Sting 000C553E Assault Rifle 0001FFEC Baseball Bat 0000421C BB Gun 000C0327 BB Gun 00004323 Black Bart's Bane 0006B535 Blackhawk 000303A2 Board of Education 000C310F Bottlecap Mine 0000433A Brass Knuckles 00004324 Breaker 000CB546 Butch's Toothpick 00078440 Buzzsaw 0003BC6F Chinese Assault Rifle 00046BDD Chinese Assault Rifle 0000080B Chinese Officer's Sword 0006415D Chinese Officer's Sword 0002B3CB Chinese Pistol 00004325 Chinese Pistol (Zhu-Rong v418) 00060C2C Clover's Cleaver 000C80B8 Col. Autumn's 10mm Pistol 0006B531 Col. Autumn's Laser Pistol 000ABBE4 Combat Knife 00004326 Combat Knife 00064093 Combat Shotgun 0003713D Combat Shotgun 00004327 Curse Breaker 000C80BB Dart Gun 0000432A Deathclaw Gauntlet 0000432B Electrical Zap 00022FF1 Eugene 0006B538 Excalibat 000C80BC Experimental MIRV 0003422B Fat Man 0000432C Fawkes' Super Sledge 0007843F Fire Hydrant 00021367 Firelance 000C80BA Fisto! 000CB601 Flamer 00078C60 Flamer 0000432D Flamer 000C58EE Flamer 000A0C02 Flamer 0009E8DF Flamer 0007C10B Flamer 00039550 Frag Grenade 00004330 Frag Mine 0000433C Frag Mine 00028172 GasTrap Dummy 000001F6 Gatling Laser 0000432E Gatling Laser 0000432E Hand Laser 00018B9E Highwayman's Friend 00078442 Hunting Rifle 00004333 Jack 000C6E5B Knife 00004334 Laser 00050ED0 Laser 0007B23A Laser 0007B237 Laser Pistol 000B4178 Laser Pistol 00063E8A Laser Pistol 00004335 Laser Rifle 00074795 Laser Rifle 00004336 Law Dog 0006B532 Lead Pipe 00004337 Liberty Laser 00033FE2 LibertyPrimeWeapBomb 0005932F Lincoln's Repeater 0003C07A Love Tap 000C80B9 Mesmeron 00004339 Mesmetron 000BF5A4 Minigun 0000433F Mirelurk Bait Grenade 00030664 Miss Launcher 000B2644 Missile Launcher 00057E8F Missile Launcher 00004340 Nail Board 000A01DD Nail Board 00063FDC Nuka-Grenade 00004342 O'Grady's Peacemaker 0007843D Occam's Razor 000CB602 Ol' Painless 00066C76 Plasma Grenade 00004332 Plasma Gun 0007C10C Plasma Gun 0003954F Plasma Mine 0000433D Plasma Pistol 00004343 Plasma Rifle 00004344 Plunkett's Valid Points 000CAFA9 Police Batton 00004345 Pool Cue 00004346 Power Fist 00004347 Protectron's Gaze 000C553F Pulse Grenade 00004331 Pulse Mine 0000433E Radioactive Spit 00058717 Railway Rifle 00004348 Repellent Stick 0002D3B7 Reservist's Rifle 00092966 Ripper 00004349 Rock-it launcher 0000434B Rolling Pin 00029769 Rolling Pin 000B2943 Sawed-Off Shotgun 0000434C Sawed-Off Shotgun 000AE8AE Scoped .44 Magnum 0000434D SentryBot Laser Gatling 000389AF SentryBot Minigun 00057E8E Shishkebab 0000434E Shriek 0007F598 Silenced 10mm Pistol 00004350 Slasher Knife 0002869C Sledge Hammer 00004351 Sledgehammer 00063FA2 Smuglers End (Laser Pistol) 0006B536 Sniper Rifle 00004353 Spiked Knuckels 00004354 Stabhappy 000C80BE Super Sledge 000B0E7C Super Sledge 00004352 Switchblade 0006407F Switchblade 000289C3 Sydney's 10mm "Ultra" SMG 0005DEEE The Break 00066C77 The Kneecapper 0006B53A The Shocker 000BFF62 The Tenderizer 000A874B The Terrible Shotgun 0006B534 Tire Iron 00004328 Vampire's Edge 00078441 Vertibird Bomb Gun 0003E5E2 Vertibird Gun 00089C51 Victory Rifle 000CB548 Wazer Wifle 00061793advertisementAmmunitionThese are the known codes for the various types of ammunition that can be found in Fallout 3. To add it to your inventory, open the command console (~) and type followed by the item code and quantity you want. For example, to add 250 rounds of .32 caliber ammo, you would type: 000207F7 250 AMMO CODES .308 Caliber Round 0006B53C .32 Caliber Round 000207F7 .44 Round Magnum 0002937E 10mm Round 00004241 Round 00078CC4 Round 00004240 5mm Round 0006B53D 5mm Round 000615A8 Alien Powercell 00029364 BB - Ammo 0002935B Bottlecap Mines 0000433A Dart 00047419 Dart 0002936E Electron Charge Pack 000615AF Electron Charge Pack 0006B53E Energy Cell 00020772 Energy Cell 00078CC2 Flamer Fuel 00029371 Flamer Fuel 00078CC1 Frag Grenades 00004330 Frag Mines 0000433C Mesmetron Power Cell 0006A80D Microfusion Cell 00078CC3 Microfusion Cell 00004485 Mini Nuke 00020799 Missile 000B8791 Missile 0005F706 Missile 00078CC5 Missiles 00029383 Pulse Grenades 00004331 Railway Spikes 00029384 Shotgun Shell 00028EEA Shotgun Shell 0004C5F9 Sonic Energy 00056634Miscellaneous ItemsThese are the known codes for many miscellaneous items that can be found in Fallout 3. To add one to your inventory, open the command console (~) and type followed by the item code and quantity you want. For example, to add one copy of The Big Book of Science, you would type: 0003403C 1 IMPORTANT ITEMS Bobby Pins 0000000A Bottle Caps 0000000F Stimpak 00015169 Med-X 00050F8Fadvertisement BOOKS Big Book of Science 0003403C Big Book of Science 0002D3A4 Chinese Spec-Ops Training Manual 00034045 Journal of Internal Medicine 00034043 Dean's Electronics 0003403D Duck and Cover! 0006A80C Footlocker 000199C2 Grognak the Barbarian 00034040 Guns and Bullets 0003403E Lying, Congressional Style 00034044 Motivational Secrets of the Stars 0002D3A3 Nikola Tesla and You 00034041 Paradise Lost 000BACFE Pugilism Illustrated 0003403F Survival Guide Manuscript 0002D3B2 Tales of a Junktown Jerky Vendor 00034042 Tumblers Today 00034046 Army: 30 Handy Flamethrower Recipes 00034048 Wasteland Survival Guide 000C5634 You're SPECIAL! 000AB2EF CONSUMABLE ITEMS Ant Meat 0003C345 Ant Queen Pheromones 00033068 Beer 00015197 Berry Mentats 000BF7C6 Blamco Mac and Cheese 0008C556 Bloatfly Meat 0007C10D Blood Pack 00034051 Brahmin Steak 00015198 Bubblegum 0008C560 Buffout 00015163 Cave Fungus 00038E0C Cram 0008C552 Crispy Squirrel Bits 00031948 Crunchy Mutfruit 0001519C Dandy Boy Apples 0008C554 Dirty Water 000151A4 Dog Meat 00034050 Fancy Lads Snack Cakes 0008C55A Fire Ant Nectar 00085ABB Fresh Apple 00015196 Fresh Carrot 00015199 Fresh Pear 0001519F Fresh Potato 000151A0 Grape Mentats 000BF7C5 Gum Drops 0008C564 Hatchling Mirelurk Meat 00065175 Human Flesh 0003404F Ice Cold Nuka-Cola 00040DCB Iguana Bits 0001519A Iguana on a Stick 0001519B InstaMash 0008C558 Jet 00015164 Junk Food 0003359C Med-X 00050F8F Mentats 00015165 Mirelurk Cakes 0003404D Mirelurk Meat 0003404E Miss. Quantum Pie 00049076 Mole Rat Meat 0003404C Mole Rat Wonder Meat 000ABD17 Mutfruit 00034049 Noodles 0001519D Nuka-Cola 0001519E Nuka-Cola Quantum 000284F9 NukaLurk Meat 00095F48 Orange Mentats 000BF7C7 Pork N' Beans 0008C55E Potato Crisps 0008C562 Psycho 00015166 Purified Water 000151A3 Radroach Meat 0009C957 Salisbury Steak 000293A9 Scotch 000151A1 Softshell Mirelurk Meat 000552CE Squirrel on a Stick 00031949 Squirrel Stew 0003194A Stimpaks 00015169 Strange Meat 0002E376 Strange Meat Pie 0007E173 Sugar Bombs 0008C551 Sweetroll 00030A23 Ultrajet 000C9CF4 Vodka 00032C74 Whiskey 00032C75 Wine 0003404A Yao Guai Meat 0003404B YumYum Deviled Eggs 0008C55CUp Next: Licoln's RepeaterWas this guide helpful?In This Wiki GuideFallout 3Prepare for the future with the third in the classic, post-apocalyptic franchise. Leaving the only home you've ever known, you emerge from the Vault into the Wasteland to search for your father, and the truth.
Accepted Answer. Unfortunately, the password cant just be said. You physically need the five tapes. From the guide: Tape 1: Grisly Diner (due North from Temple of the Union, NE from Minefield) Tape 2: Abandoned Shack (NW from Rockbreaker's Last Gas, a ways North from Camp Lamplight) Tape 3: Wastelander Pylon (North from VAPL-58 Power Station
Map Location GECK EditorID Cell ID Abandoned Home GrayditchAbandoned02 0005AA8A Abandoned Home GrayditchAbandoned01 0005AA8B Abandoned House MegatonAbandonedHouseDummyCell 000151E5 Abandoned House TLAbandonedHouse 0002B52F Abandoned Residence ArefuAbandonedShack 000600E1 Abandoned Shack ShacktownInterior08 0001BA88 Abandoned Shack ShacktownInterior04 000C25A2 Abandoned Shack ShacktownInterior03 000C25A3 Abandoned Shack ShackTownInterior02 000C25A4 Abandoned Shack ShackTownInterior01 000C25A5 Abandoned Shack ShacktownInterior07 000C2F6B Abandoned Shack ShacktownInterior06 000C2F6C Abandoned Shack ShacktownInterior05 000C2F6D Abandoned Tent IsolatedCamp04Interior 00064C6C Access Hall zMq11skybridgeAccess 0004DD5B Agatha's House AgathasHouseInterior 0002DEB5 Alexandria Arms AlexandriaArms01 00017F5E Anacostia Crossing Station MetroCenter08 0001A283 Anchorage Memorial Facility AnchorageWM02 000508E6 Anchorage Memorial Facility Bay AnchorageWMMid 00017F48 AntAgonizer's Lair LairAntAgonizer03 000406AF Archival Secure Wing East NtnlArchives03 00003B85 Archival Strongroom NtnlArchives04 00003B72 Archives Sub-Basement NtnlArchives02 00018522 Arlington House zArlingtonHouse 000CC067 Arlington Library Children's Wing ArlingtonLibrary02 00017F5A Arlington Library Media Archive ArlingtonLibrary03 00017F59 Arlington Public Library Lobby ArlingtonLibrary01 00017F5B Arlington Utility MetroCenter06 0001A281 Arlington/Falls Church Metro zcArlingtonToFalls 000BC4C2 Arlington/Wasteland Metro zcArlingtonToWasteland 000035D4 Auto Shop zDCint05b 0004DD8A Bathrooms WarehouseBathrooms 00035506 Benson House MinefieldInterior03 000B9BA2 Bethesda Offices East zBethOffice02 000252DA Bethesda Offices West zBethOffice01 00024513 Bethesda Underworks zBethSewer 000235F1 Big Town, Clinic Basement BigTownGraveyard 00063AA8 Big Town, Clubhouse BigTownCommonHouse1 0002ABA7 Big Town, Common House BigTownCommonHouse2 0002ABA6 Big Town, Red's Clinic BigTownRedClinic 00024D78 Big Town, Town Hall BigTownTownHall 00024D79 Billy Creel's House MegatonBillyCreelsHouse 00003A33 Boats And Bait zBoatsAndBait 00054DA0 Bomb Storage FortC04 0002D0E5 Brandice's House GrayditchBrandiceHome 0002DEB6 Bridge Tower RCTower 0001D6A3 Broken Bow RCLowerDeckFore 00067488 Bunker zDCint09a 0002798D Buried Vendor Chests VendorChestsCell 0001EC51 Caleb's Home TUCalebHouse 0002EE07 Caleb's Tent LincolnTent01 00059BCB Canterbury Commons Canterbury09 00001731 Canterbury Commons, Dominic and Machete's House CanterburyGarage 000AB546 Canterbury Commons, Uncle Roe's House CanterburyUncleRoesHouse 00036F5F Canterbury Tunnels LairAntAgonizer02 000406AE Capitol Building East Entrance CapitolBuilding01b 00095B7A Capitol Building West Entrance CapitolBuilding01 000236DB Car Dealership zCarDealership 0003D0A6 Carol's Place UnderworldCarolsPlace 0002AFB0 CEO Offices RedRacer03 00017F3E Child Slave House PFallsSlaveHouseChild 0006EC67 Children of Atom MegatonChildrenofAtom 00003A2D Chryslus Building Basement ChryslusBuilding03 00017F53 Chryslus Building Lower Offices ChryslusBuilding02 00017F54 Chryslus Building Reception Area ChryslusBuilding01 00017F55 Citadel - A Ring CitadelARing 000207A2 Citadel - B Ring CitadelBRing 000207A1 Citadel - Laboratory CitadelLab 00015157 CO Quarters FortC02 0002D0E6 Collapsed Car Tunnel zDCWorld03 00045219 Commanding Officer's Quarters FortBannister01 0004363E Common House MegatonCommonHouse 00004357 Conference Hall CapitolBuilding04 000236D9 Corvega Factory CorvegaFactory02 00017F66 Corvega Factory - Entrance CorvegaFactory01 00017F67 County Sewer Mainline FriendshipMetro01 0001BC8D Craterside Supply MegatonCratersideSupply 00003A2A Cutter's Clinic PFallsClinic 00024D75 Damp Cave OasisCave02 00017E19 DCTA Tunnel 014-B Potomac MetroCenter05 0001BC8F Deathclaw Sanctuary DclawSanc01 00018463 Depot Offices NtlGuardDepot05 0006F9F8 Depot Training Wing NtlGuardDepot04 00017F57 Derelict Power Plant zPowerStationInterior01 0005559E Dithers Residence TLDithersHouse 000244A9 Dominic and Machete's House CanterburyGarage 000AB546 Drag'n'Drop Robots WarehouseRobots 00039154 Drainage Chamber FFRadioCache03 0001FC8C Drainage Chamber FFRadioCache05 0002A33E Drainage Chamber FFRadioCache07 0002DCB0 Drainage Chamber FFRadioCache08 00039210 Drainage Chamber FFRadioCache06 00039211 Drainage Chamber FFRadioCache09 0003E7B1 Drainage Chamber FFRadioCache02 00093649 Dry Sewer OurLadyHope04 0001A28D Dukov's Place DukovsPlace01 0001BC99 Dummy FortC0 0002D84E Dummy FortConstantineExterior 0007FC42 Dummy Forge 0009718E Dummy LairAntagonizer 0009718F Dummy Cell WarringtonStation 00003AA5 Dummy Cell Megaton 000151D4 Dummy Cell LincolnMemorial 00027F74 Dummy Cell GermPoliceHQ 0002900C Dummy Cell BigTown 0002ADC4 Dummy cell RC 0002CD2C Dummy cell Underworld 0003FB0F Dummy Cell Canterbury 0007A4FE Dummy Cell 000Encampment 0008672E Dummy Cell PPurity 000AAE57 Dummy Cell Citadel 000B3633 Dummy Cell AnchorageWM 000C20BF Dummy cell for GetInCell Vault101 0001E7FC Dummy Cell for National Archives NtnlArchives 00064183 Dummy Cell for Vault 92 Vault92 000C18A4 dummy for GetInCell ParadiseFallsExterior 0002A426 DummyCell MuseumAmerican0 000681AE Dunwich Building DunwichBuilding01 00017F52 Dupont Circle Station MetroCenter02 0001A287 Empty House MegatonPlayerHouse 000151E3 Enable Mrkrs -Rndm Enctrs RandomEncounters 0007C168 Ernest Uncle" CanterburyUncleRoesHouse 00036F5F Eulogy's Pad PFallsEulogysPad 00024D71 Evan King's House ArefuKingResidence 0001D5F3 Evergreen Mills Bazaar EverGreenMillsBazaar 00029034 Evergreen Mills Foundry EvergreenMillsFoundry 0002D6EE Ewer Residence ArefuEwersResidence 0001D5F4 Factory zDCint05a 0004DD8B Factory Floor RedRacer01 00017F40 Factory Floor NukaColaPlant01 00017F46 Fairfax Metro Station zFairfaxMetro 0003D443 Falls Church/Mason Dst Metro FranklinMetro02 0001A273 Farragut West Station FriendshipMetroUtility 00033B0B FFE vendor chests FFEVendorChests 0005D5FA Flooded Metro FloodedSewer01 00017E17 Foggy Bottom Station MetroCenter04 0001A284 Forsaken Dunwich Ruins DunwichBuilding02 00017F51 Fort Bannister Bunker FortBannister02 0004363B Fort Bannister Main FortBannister03 0001A272 Fort Independence FortIndependence01 0003D445 Fort Independence Lower Level FortIndependence02 0003D444 Franklin Metro Utility FranklinMetro01 0001A280 Freedom Street Station MetroCenter03 0001A285 Galaxy News Radio GNR01 0001A26F Garden Shed AndaleTheWilsonsShed 0002DC02 Georgetown/The Mall Metro zcGeorgetownToMall 000035D5 Gibson House MinefieldInterior01 000B5F08 Gillian House MinefieldInterior02 000B8AA5 GNR Studios GNR02 0001A279 Gold Ribbon Grocers zJuryStreetGrocer 000CAFDF Grain Silo FFRaiderCamp03Silo 00098736 Grandma Sparkles' Shack zGrandmaSparkle 000705CD Grocer zNorthwestSenecaGrocer 00056EA6 Grocer zGeorgetownGrocer 0006530E Guard House EvergreenMillsSlaveGuardHouse 0002E0D0 Hall of Columns CapitolBuilding02 000236DA Hamilton's Hideaway HamiltonsHideaway01 0001845E Hannibal's Home TUHannibalHouse 0002EE06 Hazmat Disposal Site L5 HazmatDisposal01 0001A271 Henderson Residence TLHendersonHouse 000244AC Hotel zDCint08a 000BB019 Hubris Comics Printing HubrisComics02 0002F69F Hubris Comics Publishing HubrisComics01 0001A276 Hubris Comics Utility Tunnels HubrisComics03 0002F69E Irradiated Metro IrradiatedSewer01 00017E14 Jefferson Memorial Rotunda PPurity01 00018520 Jefferson Museum and Gift Shop PPurity02 00018521 Jericho's House MegatonJerichosHouse 00003A2C Jocko's Pop Stop zGasStation02 000190AC Jury St. Station JuryStStation01 00016DA8 Jury St. Tunnels JuryStStation02 00016DA7 Enterprises LOBEnterprises01 0001BA03 Enterprises Archives LOBEnterprises04 0001516F Enterprises East Wing LOBEnterprises03 0001A278 La Maison Beauregard Lobby zDCint11b 00033E0E Lady Frumperton's Fashions zDupontBoutique 000C80BF Lamplight Caverns LL 00020F91 Lamplight Restrooms LLMensRestroom 00020F8F Launch Control Bunker FortC03 0002D0E4 Lincoln Memorial LincolnMemorial01 00018526 Little Lamplight Armory LLArmory 00020F8D Little Lamplight Office Building LLOfficeBuilding 00020F8C Living Quarters Vault87b 0001852A Living Quarters Vault92b 00018532 Lock And Load PFallsLockAndLoad 0002F263 Lucas Simms' House MegatonLucasSimmsHouse 00003A29 Lucky's zLuckyGrocery 0001FEC5 Lucy West's House MegatonLucyWestsHouse 00003A31 Maintenance and Evacuation Tunnel RooseveltHS02 00017F3C Makeshift Shack zToxicDumpShackInterior 0003ED5D Mama Dolce's Food Distribution MamaDolces02 0001A274 Mama Dolce's Processed Foods MamaDolces01 0001A270 Marigold Station MarigoldStation01 00016D9F Mechanist's Forge Forge03 00017F5F Megaton Clinic MegatonClinic 00003A2E Memorial Facility Offices AnchorageWM01 00017F49 Memorial Maintenance Room LincolnMuseum 0006C019 Memorial Service Entrance AnchorageWM03 00017F47 Memorial Sub-Basement PPurity03 0001DEB0 Men's Restroom MegatonMensRestroom 00003A27 Meresti Metro Station MerestiMetro02 000043A1 Meresti Service Tunnel MerestiMetro01 00018461 Metro Access & Generator WarringtonStation03 000617FC Metro Central MetroCenter01 0001A28C Metro Junction zcChevyToVernon 000035D3 Midship Deck RCHangarDeckMid 0001D6AA Minefield Dummy Cell Minefield 0004BA52 Mirelurk Nesting Hole MirelurkHole 00018CCD Mister Burke's House MegatonMisterBurkesHouse 00003A30 Moriarty's Saloon MegatonMoriartysSaloon 00003A35 MS14 Armor Voice Cell MS14ArmorVoice 0006E768 Murder Pass LLMurderPass 00020F90 Museum of Dave RepDaveMuseum 0002B0DE Museum of History Entrance MuseumAmericanEntrance 00074EB2 Museum of History Lower Halls MuseumAmerican01 0001851F Museum of History Offices MuseumAmerican03 0001851D Museum of Technology Atrium MuseumTech01NEW 0004AEC3 Museum of Technology West Wing MuseumTech02NEW 0007CEDD Museum Station MetroCenter07 00023226 Musty Cavern zAntDen01 000CA995 Nathan and Manya's House MegatonNathanandManyasHouse 00003A32 National Guard Armory NtlGuardDepot06 000228AF National Guard Depot NtlGuardDepot01 0001BC93 Neusbaum Residence TLNeusbaumHouse 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Metro zcPennAveToSeward 000BC4C3 Virulent Underchambers DunwichBuilding03 00017F50 Metro Central MetroCenter01 0001A28C Museum of History Entrance MuseumAmericanEntrance 00074EB2 Utility zDCint08b 00076DA3 Forsaken Dunwich Ruins DunwichBuilding02 00017F51 Citadel - Laboratory CitadelLab 00015157 Metro Junction zcChevyToVernon 000035D3 Silo DLC03RaiderSilo xx00731E Jefferson Memorial Rotunda TESTPPurity01COPY xx0013C5 Eternal Light Monastery DLC03EternalGlowBasement xx003A21 Vertibird Interior DLC03Vertibird03 xx005709 Air Control Tower DLC03AirControlStairs01 xx004418 Jefferson Memorial Rotunda DLC03PPurity01 xx0045B2 Vertibird Interior DLC03Vertibird01 xx000804 Test Tony DLC03TestTony xx002E25 Satellite Facility DLC03RelayStation01 xx000913 Old Olney Underground DLC03Powerworks02 xx00A107 Factory DLC03zAFB01 xx008A0F Satellite Control Tower DLC03EnclaveTower xx000805 testPhil xx003218 Mobile Base Crawler DLC03EnclaveBase01 xx000806 Rockland Car Tunnel zDLC03CarTunnel xx001490 Old Olney S. Wilson Building DLC03Powerworks03 xx00739A Memorial Sub-Basement DLC03PPurity03 xx003D63 Hank's Electrical Supply DLC03JuryStRaiders xx00674D Presidential Metro DLC03PresMetro02 xx000807 Traps Warehouse DLC03WarehouseTraps xx002D2D Adams AFB Metro Exit DLC03PresMetro03 xx00452A Dummy Cell 000 xx006726 Jefferson Museum and Gift Shop DLC03PPurity02 xx003D64 Presidential Sub Level DLC03PresMetro01 xx000808 Launch Platform Base DLC03EnclaveBase02 xx0011C3 Relay Station DLC03RelayStation02 xx000809 Olney Powerworks DLC03Powerworks01 xx0035A1 Test Water Quest DLC03TestWQ xx00373B Citadel Armory DLC03zCitadelPit xx0095C3 Vertibird Interior DLC03Vertibird02 xx005559 Museum Authority DLC03GhoulHideout xx004C7B xDunwichBuildingExterior 0000B47F RavenRockExt 000012DA ProjectPurityExterior 00000DB4 EvergreenMillsEntrance 000010E3 FFEnclaveCamp16 000017C5 MegatonTown 000010EC MegatonMainGate 00001245 DLC03FFELDCamp03 xx001023 DeathClawSanc 0000139F RivetCityExterior04 00000DAE xOldCalvertonNE 000010AF FFTalonCompanyCamp01 00000E16 PentagonExterior03 00000D5C PentagonExterior01 00000D3D OOldOlneySW 000014E9 BigTownNW 00001468 DLC03LDFFECamp06 xx0013EE MQ11RiverCenter 00000D78 DLC03EnclaveCamp02 xx00158B DLC03EnclaveCamp xx00156A Jefferson 00000DD2 PPFront 00000DB3 FFRadioTower05 000100DF DLC03FFELDCamp07 xx0100B1 xArlingtonPublicLibraryExteriorOLD 00000D7D MarigoldStationExterior 00000D01 FFEnclaveCamp11 000013A0 DLC03FFELDCamp08 xx00134C PentagonExterior04 00000D5B PentagonExterior02 00000D3C MQ11WestBank02 00000D1D SewerMainlineExit 00000CFE OldOlneyNW 00001509 AndaleSW 000011B6 BigTownMutants 00001460 MQ11KeyBridge03 00000CFB FFnukaJackknife 00001569 DLC03LDFFECamp05 xx000DDF FFEnclaveCamp24 0000119C Springvale 00001243 SpringvaleBanditHouse 00001242 PPBack 00000DD1 FFSuperMutantCamp01 000100CA FloodedSewerExterior 00000D41 RivetCityExterior01 00000DCE RivetCityExterior08 00000DAF AnacostiaCrossingExterior 00000D90 JuryStreetMetroExterior 000100B0 xOLDFloodedSewerExterior 00000D00 PotomacMirelurkNest01 00000C84 MQ11WestBank01 00000D1C PentagonStart 00000CFD FortBannister 0001008C MegatonPlaza 00002DBB MegatonEntrance 00002DBD Megaton01 00002DB6 CitadelBaileySW 00036AEA CitadelBaileyNW 00036AE9 CitadelBaileyNE 00036AE7 ChevyChaseOrigin 0001C646 ChevyChaseCheckpoint 0001C644 TheMallMirelurkhole 0001FA38 MuseumAmericanExterior 0001F8B1 TheMallToMason 00022F09 PennsylvaniaAveMetroCenter 0002ED1B PennsylvaniaAveToMetroCentral 00031C90 PennsylvaniaAveWhitehouse 0002EE52 PennsylvaniaAveOrigin 0002ED4B PennsylvaniaAveNorth 0002EE24 PennsylvaniaAveMiddle 0002ED2F TakomaParkCrater 0006D94C DLC03AdamsAFBOrigin xx000911 AAFBCrawler xx000910 DLC03AdamsAFBCC xx000A2B DLC03AdamsAFBStart xx000A41 DLC03AFBFactory xx000B3A DLC03RelayStationOrigin xx000B10 DLC03RelayStationEntrance xx000DD0 DLC03CitadelPit xx001B74 DLC03CitadelStart xx001B6F How to overhaul Fallout 3 (fallout.ini tweaks) - Can be done with JTAG/ISO Hello All, new to Se7ensins. Going to be showing you how I overclocked my Fallout 3 on my Xbox 360 Slim. The reason why you might like this is because Fallout 3 came out in 2008, and was meant for some of that time's best graphics cards.

Fallout 3 to kolejna odsłona kultowej serii z gatunku cRPG, zapoczątkowanej w 1997 roku. Opracowaniem niniejszej części cyklu zajęli się twórcy gry The Elder Scrolls IV: Oblivion, wykorzystując jej ulepszony silnik. Aczkolwiek przykładowo system animacji i efektów świetlnych zaprojektowano od podstaw. Grać można z wykorzystaniem perspektywy FPP lub TPP, ale niezależnie od wybranej kamery wysoka jakość oprawy wizualnej cieszy oko. Developerzy przedstawili nam życie w postnuklearnej rzeczywistości już od chwili narodzin głównego bohatera. Na początku zostajemy zabrani od konającej przy porodzie matki i poddani przez ojca (głos podłożył Liam Neeson) testowi DNA. Wybieramy wtedy swoją płeć, pochodzenie etniczne, unikalne aspekty aparycji etc. Szczególny nacisk został położony na wygląd twarzy, a po zakończonym procesie ojciec zdejmuje maskę i ukazuje swoje oblicze, będące wyraźnie podobne do naszego. Z kolei tryb kształtowania siedmiu głównych cech protagonisty zaprezentowano w formie lektury specjalnej książeczki dla dzieci, natomiast zapoznawanie się z systemem sterowania przypomina naukę chodzenia. W wieku dziesięciu lat otrzymujemy pistolet-zabawkę na kulki oraz naręczny komputerek Pip-Boy 3000, pozwalający chociażby na podgląd stanu zdrowia, umiejętności i zbioru posiadanych przedmiotów. Dzięki temu urządzeniu słuchamy również stacji radiowych po uprzednim dostrojeniu się do ich częstotliwości. Rozgłośnie serwują nie tylko oryginalną muzykę z lat czterdziestych i pięćdziesiątych XX wieku, ale także podają istotne informacje (np. odnośnie zadań do wykonania). Nasze przygotowania do wyjścia z Krypty 101 kończą się w wieku lat dziewiętnastu, kiedy ruszamy śladem zbiegłego ojca. Jest to rok 2277. Statystyki głównego bohatera przedstawiono w formie typowego falloutowego systemu (siła, percepcja, wytrzymałość itd.). Dowolne trzy spośród czternastu cech można rozwijać nieco szybciej, niż pozostałe. Egzystencja poza Kryptą 101 jest właściwie walką o przetrwanie. Nie można obejść się bez wody (nierzadko radioaktywnej i tym samym koniecznej do neutralizowania medykamentami), pożywienia oraz rzecz jasna broni (np. rozmaite narzędzia do atakowania na dystans, piła spalinowa, a nawet młot). Używamy jej w ramach systemu walki o nazwie (Vault-Tec Assisted Targeting System), umożliwiającego w oparciu o punkty akcji zatrzymanie upływu czasu i namierzanie konkretnych części ciała przeciwnika. Eksplorując wirtualny świat poruszamy się po obszarze nieznacznie mniejszym od tego, który widzieliśmy w Oblivionie. Jest to rejon niegdysiejszej stolicy Stanów Zjednoczonych, więc napotykamy jej charakterystyczne ruiny (chociażby pozostałości Mauzoleum Jeffersona). Brutalność w Fallout 3 została silnie wyeksponowana. Przykładowo trafiony w głowę wróg żegna się z życiem w asyście rozbryzgującej się na wszystkie strony zawartości czaszki. Sceny tego typu prezentowane są w zwolnionym tempie. Konfrontacje z oponentami nie należą jednak do najłatwiejszych z uwagi na dopracowaną Sztuczną Inteligencję. Wrogowie kryją się za przeszkodami terenowymi, zbierają się w obliczu zagrożenia w trudne do pokonania grupy etc. Warto zauważyć, że trudność walk nie dostosowuje się, tak jak w Oblivionie, do bieżącego stopnia umiejętności protagonisty, więc odwiedzenie niektórych miejsc jest możliwe dopiero po osiągnięciu odpowiedniego progu doświadczenia (ostateczny to dwudziesty). Developerzy z Bethesda Softworks zaserwowali nam sporą ilość dostępnych zakończeń fabuły. Związane są one naturalnie z podejmowanymi podczas rozgrywki działaniami. W akcji ponownie oglądamy falloutowy system karmy, ewidencjonujący nasze uczynki i wpływający na relacje pomiędzy bohaterem a światem. Ponadto do pomocy możemy zatrudnić najemników, aczkolwiek Fallout 3 jest przede wszystkim grą, skoncentrowaną na jednej postaci.

For Fallout 3 on the Xbox 360, GameFAQs has 48 guides and walkthroughs, 52 cheat codes and secrets, 50 achievements, 78 reviews, and 7 user screenshots.
All of the Terminals within Vault 87 use negative words such as "destruction" & "elimination" and words pertaining Experimentation, So keep your wits about you! In Vault 87 once you enter the FEV Isolation Area, You are given multiple options. Option #1- Hit the Fire Evacuation Switch and release all the baddies. Option #2- Use the terminal beside the Fire Evac. Switch and release Fawkes Door "ISO-005" ALSO A WORD OF WARNING IF YOU HAVE A BODYGUARD!!! Once you follow Fawkes to the Lethal Radiation Area and recieve the from him, you will be attacked as you attempt to exit the facility , the grenade is dropped from the ceiling with *NO* way to avoid it, your bodyguard WILL be killed in the resulting explosion.
Conclusion. Fallout 3 is a good game, if you can get past its coarse threads of language and rampant gore. There are plenty of quests outside the primary one to keep you busy for hours. There are also five DLC (downloadable content) expansions, with Broken Steel essentially being a continuation of the main story.
Gra RPG "Fallout 3" różni się od poprzedników tym, że używa grafiki 3D i trybów walki w czasie rzeczywistym. Został wydany przez Bethesda Softworks w 2008 roku dla Microsoft Windows, Xbox 360 i PlayStation 3 i został nazwany Game of the Year. Ta postapokaliptyczna gra rozgrywa się w ruinach Waszyngtonu i okolic. Podobnie jak wcześniejsze gry Fallouta, "Fallout 3" zajmuje alternatywną linię czasu po wojnie nuklearnej między USA i Chinami. "Fallout 3" rozpoznaje wiele kodów. Skorzystaj z nich, aby poprawić wrażenia płynące z grania na komputerze. Perk i Quest Perk Codes Wprowadź kod oszukiwać w "Fallout 3", podnosząc konsolę, naciskając klawisz tyldy (~), a następnie wpisując jeden z poniższych kodów. Upewnij się, że korzystasz ze specjalnego terminalu kodów do kodów i wprowadź tam wszystkie swoje kody. Jest to ważna wskazówka do zapamiętania bez względu na tytuł, w którym grasz, lub próbujesz użyć kodów do ściągnięcia. Aby uzyskać więcej informacji, zobacz główną stronę "PC Fallout 3", która łączy się ze wszystkimi kodami przedmiotów "Fallout 3". Kody w tym artykule dotyczą kodu (ITEMCODE #) Kody zysku Szkielet Admantium - 00094EC4Action Boy - 00031DBADziewczyna akcji - 0007B202Przyjaciel zwierząt - 00031DB5Better Criticals - 00031DBBCzarna wdowa - 00094EB8Krwawy bałagan - 00094EBACannibal - 00094EBCChemik - 0009982DChem Resistant - 00099827Dziecko w sercu - 00003142Commando - 00099828Zrozumienie - 00031DE1Wiz komputerowy - 00031DC4Skoncentrowany ogień - 00044CAFContract Killer - 00044CA8Cyborg - 00044CABDaddy's Boy - 00044948Daddy's Girl - 00069310Demolition Expert - 00031DABWykształcony - 00031DD8Explorer - 00031DE5Entomolog - 00031DD9Szybki metabolizm - 00094EBFFinesse - 00094EC1Wyszukiwarka fortuny - 00031DE3Grim Reaper Spirit - 00099834Nakrętka rewolwerowa - 0004494EGunslinger - 00094EBBTu i teraz - 00031DACBezstronna medytacja - 00044CADInfiltrator - 00044CB0Intensywny trening - 00044CB1Iron Fist - 00031DDBLady Killer - 00094EB9Law Bringer - 00044CACOłów brzucha - 00044CA9Lekki krok - 00031DB7Dawca życia - 00031DB1Little Leaguer - 00014B97Master Trader - 00031DB8Mister Sandman - 00031DADTajemniczy nieznajomy - 00031DBCNerd Rage - 00044CA7Nocna osoba - 00094EBDNinja - 00031DCCParaliżująca dłoń - 00044CAAPyroManiac - 00031DB2Rad Resistance - 00031DA9Łobuz - 00044CA6Scrounger - 00031DAASilent Running - 00031DB3Rozmiar ma znaczenie - 0009982ESnajper - 00031DB4Zasilanie słoneczne - 00031DC5Strong Back - 00031DDESwift Learner - 00031DD3Tag - 00031DBDZłodziej - 00031DD6Wytrzymałość - 00031DE0Dobrze wypoczęty - 00061822 Quest Perk Codes Mrówki zmysłów - 000C1A6CWytrzymałość mrówek - 000C1A6BBarkskin - 00035E04Dream Crusher - 00030FEBHemofiliak - 00003131Szkolenie PowerArmor - 00058FDFRad Regeneration - 0003066BWired Reflexes - 00024D5C
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Hints Easy Sniper And Items This one is hard but outside and behind of megaton there is a group of three trees in between the trees there is a rock if you click on the rock you find its hollowed out and there is stuff inside like :a sniper, some caps, a note and other items. Note: there are two rocks that fit the description one closer to the entrance of megaton and one further on the one that is furthest is the right rock this is going to the left of megatons entrance around to the back the rock is near the wall. Unlimited Caps Go to anyone that sells leather armor, combat armor, or laser pistols. Make sure they have 2 of at least one of these. Buy the cheaper one. Sell it back. You should have lost money. Do it again and you will gain money because you are selling the trader the fully repaired version of the item you bought. Keep repeating this until you have gotten all their caps. Buy everything you want from them (leaving enough caps to buy the leather armor, combat armor, or laser pistol)then repeat the process now wait (press the select/back button) for 3 to 4 days. All their stock will be back including their caps. Repeat for as long as desired. If it doesn't work you are doing it wrong. Power Armor Without Power Armor Training What you want to do is, go to the top right corner of the map. Then go to a small town SW with death claws. You want to go to the sewers. Fight your way to a corridor where there is a man with power armor and another body, loot both boodys. The power armor talks when there are hostiles around and applies stimpacks to you when you are low on health. AND you DO NOT need power armor training, and it has some air force decals on the shoulder pads. Get A Discount At Craterside Go to moria brown. She'll ask you about the survival book that she wants to make. Once you complete the first chapter and tell her about the book and how she can get someone kill if she mess up. She'll say your right well I guess I should'nt work on the book now. Once you ask about trading she will give you a discount and discount on repair. Its 25% off so enjoy as much you. T-51b Power Armour Location When you go to fort Constantine after you get all the keys from the quest you gotta shoot em in the head you will be able to open up a secret box or locker you have to travel to the very bottom of the fort which is hard because its infested with robots anyway after you go down to the last level there will be a door or a locker or a box that requires the keys that you got from the quest when you unlock it it will reveal the normal t-51b power armor the creators made this so that it would be more realistic from the one in operation anchorage because the one in anchorage never breaks but any way good luck with the new armor. Unique Weapon: Xuanlong Assault Rifle (Chinese Assault Rifle) To obtain this weapon, go to the Museum of technology and when your inside, find the three terminals Terminal #001 - 19 (Ground floor, across the entrance room) (The same terminal needed to start the quest) Terminal #002 - 53 (In the Museum West Wing, which is past the Vault tour) Terminal #003 - 113 (Ground floor by the Delta rocket) After you unlock the three terminals, go to the Diner in Jury Street Metro Station. In there you will find Prime's body, search his body and he will have the Xuanlong Assault Rifle along with 500 caps, explosives, and ammo. (NOTE: if you make an error in the terminals, you will be unable to obtain the weapon. ). Location Of A Fat Man To find a fat man, go to the capital building which is located on the other side of the mall were he Washington Monument is go in side the fat man will be located were the behemoth is but be careful a bounty hunter has it (if you don't kill him in one shot he will either use it on you or you will brake the fat man the fat man is expensive to fix). Best Armor In Game In the quest you gotta shoot em in the head get all the keys for Crowley and give them to him. He will get up and leave the underworld. When he gets to the main room where the T-rex skeleton is, kill him and take his keys. (NOTE: this will only work if you have not finished the quest yet). Head northwest until you get to a place called Fort Constantine (it is near raven rock). Go into the CO quarters and keep going deeper into the fort, when you get to a room with three doors and a dead body by one of them, go into the only one that doesn't have lock level 100. You will find the best armor in the game called the T-51b armor in the stasis field, there is also a fatman and some mini nukes too. (be sure to explore the rest of the fort including the main building there is some extra goodies around.) Pintsize Slasher Mask At point lookout in a hotel room in a bathtub you find a sketlon with the pintsize slasher mask. Free Pet Dog!! On your way to the Minefield, you're almost there, but keep looking at your left. If you see some big antenas, go behind them, and continue to the Minefield. You'll start to see some big white ramps. Between two of the ramps, you will see a dead body, so it will let you know your almost to a dog. You are now in the Scrapyard! Go all the way to the left on a fence until you see the enterence. When you see the enterence, don't open it. Just keep going straight until you get to a turn. Take a right, and you'll see another turn. Turn right. Now keep on going straight untill you enter a train yard inside the Scrapyard. Now you'll start to hear shooting, hurry and follow the shooting. You'll see a raider killing a dog. Kill ONLY the raider! When the raider is dead, but the dog is still alive, talk to the dog. When you say the right words, the dog is your friend, and it will follow you. So now you earned a dog. Survive Fall When you fall from a high distance just hit b on your controller and go to your pip boy then hit b again and you land a fall from a high distance. NOTE: I always do this when I'm on a quest and I wanna get out. Aromory In Megaton In megton there is a armory where lucas simms keeps his weapons. The lockpick is very hard 100. If you break in, a robot like mister gutsy will start shooting you. Ths is what I did I unlock and ran to my house where deptuy sheriiff attack my robot wadsworth and he is dead now let wadworth wound the robot but he will die if you do. Go back to armory and you will see chinesse assault rifle and a hunting rifle and combat shotgun its up to you if you want to sell them. NOTE: some of the guns are horrible condition. Alien Crash Site Right next to the MOLP-13 power station a crash site is up 2 grid lines then turn right you should get a new radio signal or a beacon the beacon sounds like someone is speaking alien. You see a alien on a floor and a alien gun with 10-110 shots. NOTE: if you get the beacon signal its call the recon draft ship and if your fall your lose the signal so good luck. Enclave Telsa Armour And Plasma Rifle This is simple. After you escape the jefferson memorial and go to the citdal go to the arliton library right next to the alexandra arms. Go inside the library and go back out. Go to where the raiders are when they hide and you will hear two enclave helicopters droping off the enclave I recemend not to attack. Just wait a hour or attack and if you wait you will see 3 enclave kill. One by getting hit by steel. Second, they got shot third, the got shot by the mark4 laser turrent. Going To Vault 87 Through The Radiation When you have to get the geck, you have to go through little lamplight. But there is a easier way. First get rad radiation perk fully then get a advance radiation suit that moira brown got then you shoud be able to go through without getting poison. NOTE: if you do, get the brotherhood of steel holotag and then give it to scribe jameson. Two Eugenes When you finish the quest Rileys Rangers, she asks you if you want a minigun or armor. Take the minigun then kill brick. The minigun Riley gives you is called Eugene and brick has Eugene. People Giving You Free Suff When you reach level 8, 9, or 10 (I forgot what level) a girl in Megaton will start to give you free items like ammo, chems (like stimpacks and all that) food, and 10% weapons. But when she gives the items to you, you have to wait like a week in the game so she can give you more. The Gatling Laser If you find a Brotherhood of Steel person, and if they have a big battery on their backs, they have the Gatling Laser. The Gatling Laser is a Laser that shoots straight, has nice accuracy, and does a lot of damage. Find it, try it, love it. How To Rack Up XP Simply walk up to a single person (its to hard to do with a group) draw a weapon that will almost kill them but doesn't. After getting them close to death, pause the game and raise the difficulty to hard. Then kill them, you get almost double XP! Good Luck! Deathclaw Follower This is actually only available to those with the broken steel expansion. On the quest where you need to get the tesla coil you have to talk to rothchild and ask him about something that can help you with old olney. He will send you to another scribe that gives you a device called a deathclaw scrambler control. (or something close to that) it makes it so all enclave mind controlled deathclaws are friendly to you and will protect and follow you. NOTE normal deathclaws are still hostile and when fastraveling while having a deathclaw follower, it will die. (reasons unknown). Easist Way To Kill Any Enemy The way I kill all my enemy is I get out my dart gun and terrible shotgun (or combat shotgun). First you need to make dart gun if you don't have 1. Then you can find the terrible shotgun at evergreen mills. )ok back 2 the hint. All you have 2 do is shot your enemy with some darts. Then you shoot'em in the face with the shotgun. Ultimate Operation Anchorage Cheat When you download Operation Anchorage, you know the infinite ammo cheat right? With the ammo dispenser, get full ammo, drop it then refill, then continue, but, what happens if you bring all those ammo and weapons to the capitol wasteland? Well you can! Before you get in the simulator pod in the outcast base, kill someone, and everyone else if you want to. Then drag his/her body to the pod and put it in the pod seat, so if you sit down in it, you can search him/her. Save before going into the simulator, then play through until you get to the part after you blow up the artillery cannons. Make sure you did the lots of ammo! Or infinite if you call it that cheat! When you get to choose your loadout, ( picked the close combat loadout first) preferably your favorite weapons like the 10mm pistol, combat shotgun, power fist, assault rifle, sniper, 10mmsub. , missile launcher. Those are, I think, all the weapons you get from the loadouts. Then do infinite ammo cheat lots! Then drop your loadout in the armory, change your loadout (only can do once so pick wisely)! Go back to the armory, pickup your new loadout from the man, grab your previous loadout you dropped, then do the infinite ammo glitch with all your weapons. Play through until you pass the electro minefield, and save before entering where the Chinese general dude is. Then go inside with the t51b dudes, and kill or persuade the Chinese general. General chase appears, talk, then the simulators over, but on the loading screen keep pushing A and pointing down if you put the body earlier down like me. You may have to try a few times, but, if succeeds, you search the dead body. Then put all your weapons, ammo and awesome winterized combat armor in the body, then you get out of the pod, which then you search the body for the invincible weapons, and armor. You heard me - invincible! Now loot the armory, and go outside, make sure you have a follower, so you can store heavy weapons and armor that he/she will carry! The Abraham Lincoln Action Figure When you are at the museum of history go down the hall and turn left until you get to a a wooden door not the giant skull door but. You can not easily find the figure go inside and it will take you in the lower levels of the building be prepared there is 1 glowing one and about 30 feral ghouls kill all them and loot the area then go into a room with book shelves this is the treasure of this area then go inside behind one of the book shelves is a action figure of Abraham Lincoln this is just a easter egg that does not sell for a lot but it makes a unique house decoration. NOTE:this area is always found when doing the head of state quest when you have 2 find the large poster of the memorial. To Get A Dog Follower Go to the scrapyard east of paradise falls in the east part of the scrapyard you will find a dog fighting raiders talk to him and he will start to follow you he can find food ammo and guns. Location Of Agility Bobble Head Go to minefield and up two grid squares on the map and one to the right and at the top middle of that square will be GREENER PASTURES DISPOSAL SITE go in the building and it will be right there on a desk next to a computer. Unique Weapon: Zhu-Rong V418 Chinese Pistol (Chinese Pistol) To obtain this weapon, travel to L. O . B Enterprises. It is found behind a Very Hard locked door (requires 100 lockpick) in the CEO's office in the case on his desk. The key for the case is inside his desk. It is also possible to reach the case by working your way around the edge of the destroyed top floor until you are on the other side of the locked door. SWAT Sheild This is the same as a MEATSACK. But instead of just a shopping cart, bodies can be used as a bullet catcher! Just decapitate the body (to make it lighter), pick it up (the body) and keep it pointed at the enemy. NOTE: this will NOT work on melee opponents or heavy weapons, mini guns excluded. But laser based or bullet based will be absorbed by the dead body in front of you. This is a good tactic against raiders and super mutants. Not lurks or ferals. You can't fire while doing this so get close and slash and gash is this technique! Alien Crash Coordinates On the Word Map, Zoom to where you can easily see the grid. Starting from top left, go to the 3rd grid down (not intersections), then grid 12 to the left. I t should be near the center or top of the grid. Unique Weapon: Victory Rifle (Sniper Rifle) To get the Victory Rifle, go to Rockbreaker's Last Gas in the Abandoned Sniper Shack (where you will find Keller transcript 4) in a locker that requires 100 lockpick skill. If you do not have 100 lockpick skill, it is still possible to obtain it 1. Bring Jericho or Star Paladin Cross or Clover since they will want to shoot Fluffy and Jitters, the radroaches. 2. Have Dogmeat and tell him to find a weapon, he will eventually retrieve it 3. If Talon Company Mercs or Regulators spawn outside the hut to kill the player. Go back into the hut and keep shooting out their weapons. Fisto! To get Fisto! You have to have discovered Minefield. The power station North of it is where ya need to be headin'. It's the bigger building not the tiny one. This was easy for me because I had my GhoulMask from Tenpenny Tower. If you don't have this, get ready to fight four Glowing Ones and like 20 Ferals. But Fisto! Is on the top floor in the big generator room. Keller Transcripts Locations For obtaining the MIRV, you will need all 5 Keller transcripts. Here are the tape's locations. Tape 1: Go to the VAPL-58 Power Station then head North following the electric/hydro towers and it'll be at the base of the last one (third tower). The tape is on the bookcase at the bottom shelf. Tape 2: Go to Hallowed Moors Cemetery North of Big Town. Going in at the front entrance, the second Keller tape will be on the left on top of the podium. Tape 3: Go to Grisly Diner and head inside, then go to your right and out the back. The third Keller tape is located on a desk at the back. Tape 4: Go to Rockbreaker's Last Gas and turn to the west. You will see the Sniper Shack at the top of a cliff, Enter the shack and the tape will be on the workbench on the left (You will also find the Victory Rifle there in a locker that requires 100 lockpick skill). Tape 5: Go to Anchorage Memorial and head to the north. Across the river there is a truck on its side and a tent behind it. Inside the tent on the table is the fifth Keller tape. These tapes are used to open the door in the National Guard Depot in the armory. Unique Weapon: Experimental MIRV (Fat Man) To find this, go to the National Guard Depot, go to the armory and there is a terminal. However , it cannot be hacked so you need all 5 Keller transcripts (some reason, I got in there with only using 4 transcripts). When you have all 5, you can enter the room. The MIRV is on a table along with 5 mini-nukes and 1 nuka-cola quantum under the table. Get Two Followers OK so first off in order for this to work you need to go to megaton and talk to Jericho and ask him to follow you (you need to have under 1000 caps)he will tell you he can't and he says comeback when you got the caps. Now leave and go to underworld and get Charon by killing the other clerk. Take Charon to megaton and talk to Jericho again you should get a different dialog option Ex. I got the caps now want to join me. (you must have at least 1000 caps now) and he should reply sure I want to get back out there again. And that's all there is too it. (NOTE if you leave the main dc ruins to do an expansion you will lose the capabilities to have two followers at once). Unique Sword The unique Chinese officers sword is tricky to get, you have to do the Blood Ties quest, when you meet the family, you have to pickpocket Vance, he has a sword cabinet key and he is almost impossible to pickpocket. To do this right save just before picking his pocket then try if you fail re-load and try again. His room is on the top, first door on the left, it has a big nice white bed. Unique Weapon: Vengeance (Gatling Laser) To find this, go to deathclaw sanctuary and go southeast of the cave and find a pool of blood and you will simply find it laying there. (note: the deathclaws are powerful so I recommend you have either Lincoln's Repeater, The Terrible Shotgun, Alien Blaster, or Firelance. Or you can have Fawkes and let him mow down the deathclaws. ). Giant Teddy Bear In SatCom Array NN-03d, go to NN-03b-B by underground from NN-03b-A. You will see the section of the room that looks like a laboratory. Right next you can see a passage been blocked by nailed up plank wood. If you take a look inside, there is a giant teddy bear lock up by the barricade. It is possible to take the teddy bear. To obtain it, you need 15 frag mines and a BB gun. Throw the 15 frag mines on the table (if they fall on the floor it will still work) equip your BB gun and shoot the mines, the giant teddy bear will glitch through the wall for you to take it, they can be used as unique decorations for your house. (note: once picked up, keep it til you get to your house and drop it, if you take it again, it be back to a normal size teddy bear). Unique Weapon: Smuggler's End (Laser Pistol) To get this weapon, go to the citadel. And go to Elder Lyon's room in ring B. Its in the wall safe (requires 100 lockpick skill) and lockpick the safe and you will find the Smuggler's end (laser pistol) and other stuff. There is no karma loss for lockpicking it. Overseers Ammo (10mm) When you get in the room where the overseer is interrogating Amata when you kill the overseer and the police officer search the weapon lockers and lockers there should be police armor, police helmet, and 41 bullets for the 10mm. How To Obtain Both Ant Sting And Protectron's Gaze During the Super Human Gambit quest, get at least any kind of power armor (most likely Telsa armor) and the helmets (telsa helmet). Pickpocket both of them first and place the telsa armor and helmet. Then go out ant go back in and pickpocket them again to obtain both of there costumes, once you get both of there costumes, talk to both of them and give the costume to them and they will give you there weapon (results in bad karma) if you want you an kill both of them to get the costumes back. Note: be sure you have about 8-10 stealth boys (or chinese stealth suit if you have operation anchorage) or good sneak skill and save before attemping to pickpocketing both. Easy Unique Clothing This works best if you have 100 sneak. To get a kids unique clothing simply pickpocket them and add a suit of armor to their inventory then enter another area then leave that area go back to that child pickpocket them and get their clothing. Overcumbered Use A MEATSACK A meat sack is a dead body that you pick up by pressing down on the right stick while pointed at the body then search it and put stuff inside you will move slower than normal but still faster than if you were overcumbered. NOTE:you can't take a body through a door to a new area so take every thing out and find a new body on the other side. Double Eugene's To get double Eugene's you have to do the Reilly's Rangers quest, make sure Brick dies then loot her body and take her Eugene then complete the rest of the quest and go to the Rangers compound and when Reilly asks what you want for a reword take the Eugene. Then check you inventory and you have two Eugene's. Easiest Way To Kill Characters Without Losing Karma To kill a character without losing karma, all you need is a follower (preferably Fawkes the friendly supermutant because he is nearly invincible). Just shoot the character one time with a weapon that will NOT kill them in one shot. The character will turn on you and attack. Then find a place that is safe and let your follower finish them off. You never lose karma, but you do put your follower in danger of being killed. (doesn't happen often). Two More Bobble Heads Perception- Is in the republic of daves the republic of dave museum on the book shelf. Big Gun- is in the basement of the cottage next to fort constitine (the fort at the top of the world map) when in the basement there is a door to the fort bunker to the left is a safe and insde the safe is the bobble head. Three More Bobble Heads Charisma - Is in Paradise Falls in eulegy's pad over on the table next to the computer. Energy Weapons - Is in raven rock find colonel automs room it will be locked and you need a skill of 100 to unlock it. (also in the room is the destruction code for the base). Melee - Is in a building to the south of girdershade the building has three sections the first is the building the second is the buildings ruins and the third is the valence or something like that but its in the third section at the top of a metal stair case in a pile of nuka cola and empty whisky bottles. Acheive Kills Without Losing Karma Wedge a barrel between you and the person you want to kill and then just walk forward. Repeat as needed. Sometimes it takes more than one time to do. Tranquility Lane; Abandoned House In Vault 112 you go in the "Tranquility Lounger" and into Tranquility Lane. You have to activate the Fail Safe by entering the Abandoned House and activating the items in a special order. The order is; Radio, Pitcher, Gnome, Pitcher, Block, Gnome, and the Cola bottle. Click on the items in this order and a computer will appear. Activate the Fail Safe and go back to the playground and talk to Betty. Exit and you will find Dad. Unlimited Caps For Bad Karma Travel to the town of Arefu. Near there is a roaming trader named Crow. Kill Crow and take his key. Then Head to Canterbury Commons. Go into the mayors house, up the stairs and second door on the right. This room should contain all of the different traders supplies. Find and open Crows Locker. Inside there should apparel and a pencil. The Pencil weighs nothing and has a value of 1 which means an unlimited number can be held. Take the Pencil out and close the locker. Now open the locker and again and inside should be another pencil. There will always be a pencil inside no matter how many you take. Keep doing this until you get the amount of pencils you want. Now sell the pencils to any merchant for caps. Repeat the process to get unlimited Caps. (NOTE: EACH TIME A PENCIL IS TAKEN, YOU LOSE KARMA). Find The Alein Crash Sight When you find minefield, head up the hill behind it (try not to use Arkansas if you want a good person you'll need him for the "Just Buissness" Quest). Up the hill you will find a power station. You can go into the power sub-station, but don't go into the bigger building - there are so many feral ghouls that its hard to fight them all so get the ghoul mask then go in. But on the world map, if you zoom in enough you will see grid lines. There should be and intersection of lines above the station its not the first intersection but the one after it is where the crash is along with 110-120 shots for the alien blaster which is also at the site. Locations Of Five Bobble Heads Strength - It is in the sheriff of megatons house on his desk. Endurance - Is in the DeathClaw sanctuary use the (easier Deathclaw kill hint) to get to it. Repair - In arafu the dude who shoots at you when you first get there it is in his house on his desk. Medical - Right before you take the goat your father is examining you when you are done talking to him look on his desk and there it is. Charisma - Is in Vault 108. It only has 2 areas so it isn't hard to find. Unload all your stuff before you go down there. There's a lot of armor and weapon parts. But look out for the clones I recommended using a combat shotgun because they only have lead pipes and knives. Easy Death Claws Kills First you need the dart gun V2 or higher. When you spot one or the more likely one hits you from behind do the following: 1. Shoot it once with the dart gun wherever you have the highest chance of hitting it. 2. If you have one, pull out a combat shot gun and let it get as close as you feel comfortable. (Let it get pretty close because it can no longer charge at you (the dart gun will kill it's legs). Then aim for the head. You should be able to get in 3 shots in vats if it's not dead from that. Then it should only take one more shot, which you can do normally. Use Auto-Save One of the nicest things about this cool game is the auto-save function. But what I really like is the ability to pause then save and load at anytime in the game. For example, right before you use up your last bobby pin to open a "very hard" safe save (if it breaks just reload before you used it) This function saves you from possible gameplay disasters. Just remember to ck which save you are reloading so you don't lose good stuff. Get Fawlke The Friendly Super Mutant To Follow You While in vault 87 you will come to a room and hear something that sounds like a Super mutant talk to you. That will be Fawkle. He is in a medical cell to the left of the door. Use the intercom to the right of his cells window to talk to him. He will ask you to let him out - be as nice as you can be in your responses and use all the intellect options you see. He will tell you that he knows where the is and that he will get it out of the room full of radiation for you if you let him out. Ask how to let him out and he will tell you that there is a fire alarm down the hall (To the right of the window) in a maintenance closet. Go to the room but don't press the alarm if you can hack average computers there is one behind the alarm that opens individual doors to the cells. Hack it and open all but room #2 and #1 (these have bad guys in them - a guy named Sid in 1 and a centipede in room 2) All the others have ammo and a pearl in them and maybe some food. Now go back to Fawlke and talk he will then lead you to the room filled with radiation he will tell you to stay here and be on guard for more super mutants. He will then go get the and bring it to you. He won't follow you just yet. ask him to come anyway when he says no. Leave before you get out you should get ambushed by the enclave (there is nothing you can do about this because it's a cut seen). You will wake up to being questioned by the enclave. The president will let you go to come and see him but as soon as you step outside the door a guard alerts every one close that you got out you have to fight your way to the president. About half of the way there the president says to stand down and let you pass then a couple seconds latter the guy who was questioning you says to ignore the president is orders use the time between the 2 to make some distance without resistance. When you get to the president, accept the virus so that he will help you get out using robots and turrets placed on the way to the exit. When you get out side you should see Fawlke with a Gatling laser mowing down some enclave. Talk to him ask about his new toy and then ask what he is doing here then ask him to come with you this time he should accept if you did it right. Now you can talk to him and have him carry items that make you over weight and change his fighting style and how close he follows you. You can also fire him but after all that hard work do you really want to! Return To Vault 101 After you have been playing for a while go to megaton and look for radio signals. If the time is right there should be a vault 101 distress signal. listen to it and you will get a message from Amata through it she will ask you to come back because her father is mad with power. (she changed the vault password to her name) Go there and the first person you meet should be a guard. Don't cause trouble just be nice and then ask if he can take you to Amata. He will and you get about half way there when he tells you to stay back some old guy will fire at butch then butch will run away ask the guard to take you to Amata again and follow him. He will lead you pretty far then, stop and tell you he can go no farther or he will get attacked go up the stairs and Butch will run at you - don't shoot him. He will stop and ask you to take him away. Tell him that your here to help the vault. Then talk to Amata she'll ask you to talk to her dad. Tell her that violence isn't your thing at the end. Next, go to the overseers office talk to him be polite and use the speech command when ever it pops up. If your speech is high enough he will see the error of his ways and go find Amata and make her overseer she will then ask you to leave until she sorts things out in the vault because there are still people who blame you for what happened. Say you understand and leave. You should get good Karma for it. Unlimited XP You can gain infinite XP if your speech skill is high enough. (At least about 30). Go to "Big Town", located north of Vault 101. If you speak with a girl named Bittercup she should tell you about her dating exploits. After speaking with her, go into the house marked "Common House" and speak to a man named Pappy. There should be a speech skill dialogue option that says "You came here with Bittercup, right?" You will get XP every time you click it. Continue to do this and you can rack up XP in mere seconds. Unlocking Computers If you're hacking a computer and you only have one more chance left exit out by pressing the B button this resets the computer so you get another chance. You can do this as many times as needed. Survive A Long Fall If you're falling from a bridge, or some other high area, just save your game just before you hit the ground and re-load the game from there. Charon's Contract To get charon as your teammate, go to the underworld, and talk to the owner of the ninth circle. Ask him about the dude in the corner and he will say that's his employee, and ask him about giving you his contract. He'll tell you 1000 or 2000 caps, or just do a mission, and then he gives you his contract. Friendly Ferals To get Feral Ghouls to become friendly and even help you should you fight a creature or another you made hostile, help the 'friendly' ghouls in the mission 'Tenpenny Tower' and Roy Philips will give a mask that will, while worn, calms Ferals. Note: To get the mask, you MUST gain good Karma, so if you are making an evil person, try to gain a lot of evil before or make it up somehow, also, you should just kill Tenpenny beforehand on his balcony to get his suit, caps, and Sniper Rifle, which will not get you attacked because it was not in the building HOPEFULLY and you need a key for another quest. A1-23's Plasma Rifle To get this special variation of the plasma rifle, do the quest "The Replicated Man" and convince Harkness to go to Zimmer. As a reward he will give you his rifle. It does 52 Damage at full condition and 100 weapons skill. Finding Dogmeat Dogmeat is found in Scrapyard. On the world map, Scrapyard is in the top right corner of the square that is two squares directly below Minefield. Follow the clear triangle on your compass if you are having problems finding it. Go into Scrapyard and look/listen for fighting. Your will find Dogmeat fighting a Raider. Once the Raider is dead you can talk to Dogmeat and ask him to join you. The Replicated Man Quest: Get Both Rewards When you discover the identification of the android and are deciding to turn him in or warn him, go to the android first. Convince him to go to Zimmer on his own and he will reward you. After that, go to Zimmer in the science lab. Tell him about the android's identity. He will also reward you. Note: You will still get bad karma Cheats We have no cheats or codes for Fallout 3 yet. If you have any unlockables please submit them. Unlockables Achievments/Unlockables Vault 101 Citizenship Award (10) Got the Pip-Boy 3000 The Whisperer (10) Took the Escape! (20) Complete "Escape!" Following in His Footsteps (20) Complete "Following in His Footsteps" Galaxy News Radio (20) Complete "Galaxy News Radio" Scientific Pursuits (20) Complete "Scientific Pursuits" Tranquility Lane (20) Complete "Tranquility Lane" The Waters of Life (20) Complete "The Waters of Life" Picking up the Trail (20) Complete "Picking up the Trail" Rescue from Paradise (20) Complete "Rescue from Paradise" Finding the Garden of Eden (20) Complete "Finding the Garden of Eden" The American Dream (20) Complete "The American Dream" Take it Back! (40) Complete "Take it Back!" Big Trouble in Big Town (20) Complete "Big Trouble in Big Town" The Superhuman Gambit (20) Complete "The Superhuman Gambit" The Wasteland Survival Guide (20) Complete "The Wasteland Survival Guide" Those! (20) Complete "Those!" The Nuka-Cola Challenge (20) Complete "The Nuka-Cola Challenge" Head of State (20) Complete "Head of State" The Replicated Man (20) Complete "The Replicated Man" Blood Ties (20) Complete "Blood Ties" Oasis (20) Complete "Oasis" The Power of the Atom (20) Complete "The Power of the Atom" Tenpenny Tower (20) Complete "Tenpenny Tower" Strictly Business (20) Complete "Strictly Business" You Gotta Shoot 'Em in the Head (20) Complete "You Gotta Shoot 'Em in the Head" Stealing Independence (20) Complete "Stealing Independence" Trouble on the Homefront (20) Complete "Trouble on the Homefront" Agatha's Song (20) Complete "Agatha's Song" Reilly's Rangers (20) Complete "Reilly's Rangers" Reaver (10) Reach Level 8 with Bad Karma Mercenary (10) Reach Level 8 with Neutral Karma Protector (10) Reach Level 8 with Good Karma Harbinger of War (20) Reach Level 14 with Bad Karma Pinnacle of Survival (20) Reach Level 14 with Neutral Karma Ambassador of Peace (20) Reach Level 14 with Good Karma Scourge of Humanity (30) Reach Level 20 with Bad Karma Paradigm of Humanity (30) Reach Level 20 with Neutral Karma Last, Best Hope of Humanity (30) Reach Level 20 with Good Karma Weaponsmith (30) Made one of every custom weapon Doesn't Play Well with Others (20) Kill 300 people Slayer of Beasts (20) Kill 300 creatures Silver-Tongued Devil (20) Won 50 Speech Challenges Data Miner (20) Hack 50 terminals Keys are for Cowards (20) Pick 50 locks One-Man Scouting Party (20) Discover 100 locations Psychotic Prankster (10) Place a grenade or mine while pickpocketing The Bigger They Are… (20) Kill all the Super Mutant Behemoths Yes, I Play with Dolls (10) Collect 10 Vault-Tec Bobbleheads Vault-Tec (30) Collect 20 Vault-Tec Bobbleheads Easter eggs We have no easter eggs for Fallout 3 yet. If you have any unlockables please submit them. Glitches Unlimited Smg Ultra Glitch In order to to do this glitch you have to meet with Sydney and help her get the decloration of independence. Once you do make sure she gets out alive and back to abraham, in rivit city. After that she will be in underworld in the ninth circle bar. NOTE: to get sydneys gun you have to have a holo tape explaining why she was abandoned and what hapened to her father. If you have the tape go speak to sydney and talk about her past then talk about her father. A speak choice appears that says you have a holo tape from her father. She recognizes the voice and give you her ultra smg with ammo. You can repeat as much as your little heart desires. Enjoy :). Elder Lyons Glitch This is for the first fallout 3, I don't know if it works for the expansion packs, but you have to start the 'Take it Back' end quest, then when Elder Lyons is on the railing next to the big holder thing that held the robot, shoot him in the head and make sure he falls off the railing. (the other people shouldn't shoot at you, they only attack you if you attack them) it will say he's unconscious, and jump down after him, when he wakes up he will glitch out and shoot back up to the railing, it's funny to do over and over again. :).
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fallout 3 xbox 360 kody